AI Insights · Timothy · July 2024
Performance of Top 5 Anime Games on Android in Portugal, Q2 2024
Discover the performance trends of the top 5 anime games on Android in Portugal for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 anime games on Android in Portugal showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Solo Leveling:Arise, published by Netmarble, saw significant initial traction with weekly downloads peaking at 20.3K in early May, followed by a steady decline to 362 by the end of June. Weekly revenue started strong at $7.8K in the first week of May, peaking at $14.2K in mid-May, before gradually decreasing to around $4.7K by the end of the quarter. The game maintained a stable user base with weekly active users increasing from 19.7K in early May to 21.7K by the end of June.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. exhibited fluctuating weekly revenues, with notable peaks at $12.4K in late May and $6.8K in early June. Downloads remained relatively modest, ranging from 328 to 813 per week. Active users showed stability, maintaining around 9.8K to 10.2K throughout the quarter.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., experienced steady weekly revenues, reaching $685 at the end of June. Downloads peaked at 817 in early May but generally hovered around the 300-500 range. Weekly active users saw a slight dip in mid-June but remained consistent, ending the quarter at 5.9K.
DRAGON BALL Z DOKKAN BATTLE, another title by Bandai Namco, showed a mixed performance. Weekly revenue peaked at $7.3K in late April, with a significant drop to $925 in mid-June. Downloads fluctuated between 188 and 467 per week, while active users remained relatively stable, ending the quarter at 6.6K.
BLUE LOCK PWC, published by Rudel inc., saw lower engagement compared to the other titles. Weekly revenue varied, starting at $820 in late April and ending at $643 in late June. Downloads and active users were modest, with downloads peaking at 321 in late April and active users reaching a high of 1.8K in the same period, before stabilizing around 300-400 by the end of June.
These insights are derived from Sensor Tower data. For more detailed analysis and trends, visit Sensor Tower.